Gamification is a strategy for increasing engagement by incorporating game elements into an educational environment. Gamification is a learning strategy that offers a more engaging and immersive learning experience. The main goals of gamification are to enhance certain abilities, increase of engagement, learners’ retention, knowledge and cooperation. Kanha Makhan Millennium school adopts Gamification as a pedagogy that goes much beyond the classroom and seeks to bring a more engaging way of learning to make learning outcomes deeper. Class VII students in Maths period enjoying the game of Monopoly strengthening their subjective knowledge for the lesson Lines and angles , visualising solid shapes & class 10th students revising the content of previous units. It enhances the learning experiences.